Introduction
This is a mixed martial arts game that is based on the UFC (Ultimate Fighting Championship). There are a total of 97 (not including DLCs) UFC fighters in a number of weight classes and also includes UFC legend Royce Gracie and Bruce Lee as unlockable fighters.
Graphics
This game manages to capture the atmosphere of a real event and has without doubt some of the most impressive character models and fluid transitional animations ever seen in a video game.
Even when they are viewed up close they appear natural and believable and the graphic detail of the damage their bodies take will make you cringe. You can view the extent of the damage you are inflicting on an opponent via a diagram of their body in either corner of the screen. As an area gets weak, it turns red indicating its increased vulnerability.
Althrough there are plenty of options available for attack, defense, stand-up, and matwork you will find it will take time getting used to the control scheme which requires that you hold multiple shoulder buttons while simultaneously working the analog sticks and face buttons.
Players can also slip and parry punches as well as block strikes. Escaping clinches on the ground is determined by the individual fighters skill with a particular move.
In Single-Player mode you start as an untested prospect and fight your way to the top. You will find that regardless of who your opponent is you will be able to absorb an inhuman amount of punishment during standup striking exchanges and the sweeping and passing is too easy when you are grappling.
What this ultimately does is take away any element of danger from the game that exists in a real MMA fight where a match can end suddenly and decisively by a strike or submission. Perks are unlocked throughout Career mode to boost gameplans.
Even when they are viewed up close they appear natural and believable and the graphic detail of the damage their bodies take will make you cringe. You can view the extent of the damage you are inflicting on an opponent via a diagram of their body in either corner of the screen. As an area gets weak, it turns red indicating its increased vulnerability.
Controls
Players can also slip and parry punches as well as block strikes. Escaping clinches on the ground is determined by the individual fighters skill with a particular move.
Gameplay
What this ultimately does is take away any element of danger from the game that exists in a real MMA fight where a match can end suddenly and decisively by a strike or submission. Perks are unlocked throughout Career mode to boost gameplans.